Client-server
A computing model where a server provides services (e.g., data, processing power, resources) to multiple client devices or programs. Clients initiate requests, and the server fulfills them, forming a networked relationship. This architecture enables resource sharing, centralized management, and improved scalability, allowing applications to operate across multiple devices and locations. The division of labor improves efficiency and allows for specialized hardware or software on either end. Communication typically occurs over a network using standardized protocols.
Client-server meaning with examples
- Web browsing is a prime example; your web browser (the client) sends requests to a web server to access websites, and the server responds by sending the requested HTML, CSS, and JavaScript files. This interaction facilitates global information sharing, allowing access to content globally.
- In email systems, your email client (e.g., Outlook, Gmail app) interacts with an email server. The client sends and receives messages, and the server stores, manages, and delivers them. This architecture allows for email to be accessed from multiple devices.
- Online games often use a client-server model. The game client running on your computer interacts with a game server that manages game state, player actions, and network synchronization, creating a shared gaming experience for multiple players.
- Database applications use a client-server model, where the client (application) sends database queries to a database server. The server then processes these queries, retrieves data, and sends the results back to the client, enabling efficient data management.
- File sharing networks can function using client-server architecture, with users acting as clients, requesting files from dedicated servers. The servers store and distribute files to clients, facilitating the distribution of large files.
Client-server Synonyms
distributed computing model
server-client architecture
two-tier architecture