Nonmagical
Nonmagical describes something that does not possess or utilize magical properties, abilities, or elements. It refers to the absence of spells, enchantments, supernatural phenomena, or any force that operates outside the natural laws of the universe, as typically understood by the specific world or context. It implies a mundane, ordinary, or scientifically explainable nature. It emphasizes the lack of anything fantastical, mystical, or reliant on supernatural agency. The term contrasts with concepts like magic, enchantment, spellcraft, and wizardry, highlighting a reliance on natural processes, physical laws, or conventional technologies rather than supernatural powers.
Nonmagical meaning with examples
- The detective, baffled by the locked room, meticulously examined the scene, dismissing the possibility of a magical enchantment and focusing instead on a clever, nonmagical explanation involving trickery or mechanical devices. He sought to understand the puzzle with his logical thought processes.
- In a world governed by strict scientific principles, all aspects of daily life were entirely nonmagical; relying instead on technology. Houses, transportation, and communication all depended on engineering and advancements, leaving no room for potions or spells in their daily life.
- Her research focused on the nonmagical effects of the herb, studying its physiological impacts rather than any mystical properties that might be claimed. Her analysis found no extraordinary enhancements, sticking with the typical scientific approaches to understanding the herb.
- The play's setting was a purely nonmagical Renaissance town, where all events unfolded through the actions of human characters. The absence of mythical creatures ensured a focus on relationships. Their drama came through their own actions.
- Compared to the fantasy novel filled with dragons and spells, the historical fiction was entirely nonmagical. Characters used swords and bows, but did not utilize mystical powers. All conflicts could be resolved with tactics, not spells.