On-screen
Relating to or appearing on a display screen, such as that of a television, computer, or movie projector. It describes anything visible, displayed, or performed within the boundaries of a visual output device. This encompasses a wide range of visual content, including text, images, video, and interactive elements. The term also extends to describing the presence or actions of actors or characters within a film, TV show, or other visual media. It differentiates between elements that are part of the visual presentation versus those that are heard, read, or exist in a non-visual form.
On-screen meaning with examples
- The detective examined the grainy on-screen footage from the security camera, searching for any clues about the perpetrator's identity. His focus was solely on what the display revealed, analyzing every detail. The digital evidence helped reveal the crime committed. The suspense built as the team watched the on-screen playback and replayed to enhance the details.
- During the movie's climactic scene, the dramatic action was conveyed through explosions on-screen. The vibrant visuals drew the audience into the emotional chaos. The director meticulously controlled the on-screen events, ensuring a thrilling and immersive experience. The intensity was palpable, as viewers were glued to the vivid presentation.
- The graphic designer worked tirelessly, adjusting fonts and layout for optimal on-screen readability. Her aim was to create engaging digital content. Each design element was carefully placed and tested. Every colour selection enhanced the design's effect. All of the digital art has impact as the elements are made of visual components.
- Critics lauded the actor's captivating performance, praising the compelling presence on-screen. His ability to inhabit the role was exceptional. He was able to portray the emotional range. His movements added to the narrative. He owned every scene. The way in which his character related made a huge impact.
- The game's user interface provided crucial on-screen information, including health bars, scores, and maps. The visual cues and directions ensured players could navigate the complex virtual world. The game gave players hints. All of the information added to an engaging experience. The player interacted with the display constantly.